Cinematic Reel (14:09)
Star Wars:
The Old Republic
MMORPG for PC
Austin, TX
Produced and maintained hundreds of in-game cinematics for SWTOR.
Scenes were built using a stage/camera placement tool, as well as a timeline/decision (NLE style) tool.
Stages were placed in the world using a world editor, so that simple scene templates could be duplicated and placed in a new location.
Multiple cameras were needed to accommodate the various body types a player might have. Cameras were always static, so dynamic staging was a must.
Primary focus included player companions, Dromund Kass, Balmora, Quesh, and Voss.