Best Visual Design @ 2002 Machinima Film Festival
Shorts, and Game Experiments
Dead on Que
Hobby/PC
Anywhere, USA
Started by two childhood friends in 1998 as a way to study art, game dev, and movie making.
Unleashed the ground-breaking Fake Science in 2002 at the first Machinima Film Festival.
Went on to win spots at festivals and showcases around the world, including the 2004 Ottawa International Animation Festival.
Took Machinima to the classroom in 2005 and 2006 at SummerTech Computer Camps for kids 8-16.
Each short represents an exercise in learning, and polishing the cinematic language.
In 2008 we began work on a multi-season machinima comedy: For Science!
2011 began a project to produce a 3D Action Adventure game as a solo project code-named One 12.